Subject to change
- see updates
You knew this had to be,
right? Every event has to have rules. Most of these are common
sense, but we'll happily clarify any point to make sure that
this year's event is safe, fair, and most importantly *FUN*!
Don't let these rules intimidate
you. We realize that many of you have never entered a motor vehicle
competition and you might look at them as being a little too
much to absorb. The reason for the extensive rules is not to
keep you from having fun, but to make sure those who are serious
about competing, and the contest committee have something to
fall back on. If the rules were not explicit it would be easy
for somebody who wants to win, no matter what, to challenge what
another competitor did during the rally or say they were cheated
at a checkpoint. With our rules, all we have to do is point to
the rule and say "You're right! We'll make the correction."
Or, "Well, if you look at the rules it says. . .".
This way everybody has fun whether they are in it for the competition
or the adventure.
For those who are more interested
in having fun, you will find it here.
If you're interested in
competition, thanks to our rules, you will have it, too.
Any questions on these,
please email us at: GBESEvents-@-gmail.-com
(remove the -, countering Spam)
GBES NAVIGATIONAL
RALLY RULES
(Printer
Friendly - HTML or PDF)
DESCRIPTION
Object of
the GBES Navigational Rally
Follow a route through picturesque deserts and mountains with
directions that range from explicit to vague, while traveling
at a specified speed average, searching for Route Caches and
performing Checkpoint and Course Challenges.
Object of
Competition in the GBES Navigational Rally
To finish the GBES Navigational Rally with the most points.
EVENT
TIMES
Event Dates
Night Rally: Friday, May 20 2004
Day Rally: Saturday, May 21 2004
Participant
Check-In
Participants must report to Rally Headquarters, Comfort Inn,
1830 W. Williams Ave. Fallon, NV, (775) 423-5554, on Friday between
noon and 5:30 PM, or at the Starting Line area at 7:00 PM.
Participants will
take care of any needed paperwork and draw for start times at
this time.
Staging
Staging for the Night Rally will begin Friday at 7:00 PM (PDT).
Staging for the Day
Rally will begin Saturday at 10:30 AM (PDT).
Staging will take
place near the Starting Line TBA.
Vehicle
Inspection/Driver Rally School
Vehicle Inspection will take place in the Starting Line area
beginning at 5:30 PM on Friday. Vehicle Inspections will be
to insure that all tires (including spare) have adequate air;
that the vehicle has at least 7 inches of ground clearance, measured
at the axel between the differential and wheel; has working headlights
and high beams; is licensed for street use; is insured; that
team has a working lantern, flashlight and/or headlamp. Inspectors
may make suggestions to entries that will improve the team's
performance on the course (i.e. removing trailer hitches for
clearance).
Following Inspection
drivers will be put through a brief Rally School. The team's
primary driver is required to attend. Rally School will consist
of an obstacle course to insure the vehicle will be able to maneuver
the course during this time. Drivers will also be informed on
the best way to enter and park in Checkpoints and in the area
of Route Caches, what will be expected of them while in a Course
Challenge section and the various types of Waypoints used throughout
the event.
Navigator
Rally School
Rally School for navigators will take place in the Starting Line
area beginning at 5:30 PM on Friday. The team's primary navigator
is required to attend. Rally School will give the navigator
an opportunity to search a series of caches that will show the
various types of caches they need to seek throughout the rally.
They will also be given an explanation of the various types
of Waypoints and how to operate within the Average Speed given
to each leg of the rally and within each of the Course Challenges
by using the GPS-r Trip Computer.
Official
Event Time
The GBES Geocache Rally will officially begin Friday at 8:30
PM and Saturday at 11:00 AM. The Official Event Time will begin
at these times. All Timing Officials start their clocks at this
time (0000 hour Official Event Time).
Participant
Check-In
Participants must report to Rally Headquarters on Friday between
noon and 5:30 PM, at the Starting Line area at 7:00 PM.
Participants will
take care of any needed paperwork and draw for start times at
this time.
Start Time
The first team to leave the Start/Finish Line will do so Friday
at 8:35 PM and Saturday at 11:05 AM (0005 Official Event Time).
It is the responsibility of teams to be at the Pre-Stage Line,
ready to run, with a full-tank of gas, ten minutes prior to their
Start Time. Unless given permission prior to the event, any
team that is late for their Start Time will be penalized five
points for every minute they are late. A team representative
will draw for their start position/times when they check-in at
Rally Headquarters or at the Starting Line area.
Checkpoint
Arrival Times
Checkpoint Arrival Times will be scored to the minute, however
it will be logged to the second to score the Checkpoint Challenge.
Checkpoint
Challenges
Checkpoint Challenge times will be scored to the second.
Course Challenges
Course Challenge times will be scored to the second.
STARTING
LINE
Approaching
and Leaving Starting Line
Each team is expected to be at the Starting Line one minute prior to the team's Start Time.
At this time teams will be issued their Route Sheets and numbered
and sealed Checkpoint Logs. Participants may not open the Checkpoint Logs. Only Official Checkpoint Workers
will open Checkpoint Logs and return them to the team Navigator
after their official time is written on the Checkpoint Log Sheet.
If the seal is broken before the envelope is given to the Checkpoint
Worker, the team in violation will not receive bonus points for
that Checkpoint Challenge.
GPS-RECEIVER
SET-UP
Position
Format
The Position Format used during the GBES Geocache Rally is hdddº
mm.mmm.
Map Datum
The Map Datum used during the GBES Geocache Rally is WGS 84.
The Position Format
and Map Datum are the same used by geocaching.com.
Waypoint
Loading
Participants who have GPS-receivers that are capable of downloading
waypoints from a computer will be able to do so in Pre-Staging
prior to the team's Start Time. It is the team's responsibility
to bring a download cable or necessary software to facilitate
the download process. GBES is not responsible for GPS-receivers
that are not compatible with our hardware, software or any other
conflict. Participants who have GPS-receivers that are not capable of downloading waypoints
will be able to manually load the Course Waypoints an hour before
the team's Start Time.
COURSE
DIRECTIONS
Offset
All Waypoints (Standard and Abstract) for both GBES Geocache
Rally routes will not be placed in the middle of the intersection
where the turn takes place. Instead, as you approach the intersection
the waypoint will be on the road you need to turn onto by approximately
50-300 feet after the actual turn. The offset is given so the
participants will not be confused as to the direction of that
particular turn (i.e.: You approach an intersection; your GPS-r
says you are .25 miles out away from the waypoint; the pointer
is pointing slightly to the right; as you enter the intersection
the pointer is pointing directly to the right - you are still
300 feet from the waypoint; you make the right turn and drive
beyond the waypoint.). This is called the Offset. The Offset
makes it possible for us to let teams know what road they need
to turn on and what direction no matter how they approach an
intersection.
Example 1: Offset Waypoint |
Example 2: Waypoint w/o
Offset |
Checkpoint Challenge Caches, Progressive Route Caches, Route
Caches and Route Cache Parking Areas are not in the Offset format.
Standard
Waypoints
A Standard Waypoint gives you direction to the next turn or maneuver.
On the Route Sheet, Standard Waypoints will be printed along
the left margin.
EX07 39º 21.459
118º 59.821
Abstract
Waypoints
An Abstract Waypoint requires participants to determine the best
route to get to that waypoint. There may be multiple turns and
roads required getting to the Abstract Waypoint. There may also
be multiple turns and routes that will get you to the waypoint.
Some may be faster or slower than others. Only one of them
is the route used to derive the Average Speed for that leg.
Abstract Waypoints will be printed on the Route Sheet with an
indentation from the left margin.
EX07 39º 21.459
118º 59.821
Positioning
Waypoints
In some sections of the rally Positioning Waypoints will be provided
to warn teams of dangerous road conditions. They will be provided
in the download and on the teams' Route Sheets.
EX07B-R 39º
21.459 118º 59.821 Stay right around washout
Directional
Instructions
In some cases the waypoint will be printed with a direction following
the coordinates. This will be used only where the rally course
is on a highway with a posted Speed Limit in excess of 55 MPH.
The purpose of the Directional Instruction is to keep highway
traffic from being disrupted by participants making abrupt stops
or U-Turns attempting to negotiate a course maneuver. Waypoints
with a Directional Instruction will be printed with instructions
following the coordinates.
EX07 39º 21.459
118º 59.821 Bear Right 3 reflectors after Mile Marker 22.
Route Caches
Locations of each Route Cache will be issued to each team prior
to starting the event in the Waypoint Download.
The Route Cache Parking
areas and respective Route Caches for the first leg of the rally
will be identified on the Route Sheet.
GB07 Route Cache
1 Parking
GB08 Route Cache
1
Route Cache parking
and Route Caches for the remaining legs of the rally will be
identified in the Checkpoint Logs.
GB07 Route Cache
4 Parking
GB08 Route Cache
4
Navigators will be
given demonstrations of what to look for while hunting a Route
Cache during Rally School.
Route Cache locations
are actual locations and not in the Offset format.
Some Route Caches
will require the team to read a sign or monument. These caches
will not have a Parking Waypoint provided on the route sheet.
Teams will be asked to provide a word or words from the sign
or monument. In the case of Official Nevada State Historical
Monuments teams will be asked for a word or words in a particular
line or paragraph of the text on the sign. The Title, or Header, of an Official
Nevada State Historical Monuments is not counted as a line or
paragraph. Signs
or monuments that are not Official Nevada State Historical Monuments
do not have Titles, or headers. Count the first line of the
text as the first line. The question will appear on the Cache
Log above the space provided for the answer.
Progressive
Route Caches
The location of the first Progressive Route Cache will be issued
to each team prior to starting the event in the Waypoint Download.
The Progressive Route
Caches for the first leg of the rally will be identified on the
Route Sheet at the top of the first page.
PRC1 Progressive
Route Cache 1 39º 21.459 118º 59.821
The location of each
successive Progressive Route Cache will be on the previous Progressive
Cache (i.e.: Progressive Route Cache 2 will be identified on
the Progressive Route Cache 1.).
39º 21.459 118º 59.821
Navigators will
have to keep track of the teams' current position and Progressive
Cache locations.
In an effort to keep
Cache Hunter's times to a minimum while recording the location
to the next Progressive Route Cache location we are omitting
the waypoint of the Parking Area. It is up to the driver to
park the vehicle safely along the side of the Rally Route and
out of the flow of traffic. YOU MAY NOT DRIVE DIRECTLY TO THE CACHE SITE. Progressive Route Caches will
have plenty of area to park along the road.
Progressive Route
Cache locations are actual locations and not in the Offset format.
Multi-Cache
There will be one Multi-Cache during each night and day rally.
The location of The Multi-Cache will be issued to each team
prior to starting the event in the Waypoint Download.
The Multi-Cache Parking
areas and respective Multi-Cache will be identified on the Route
Sheet.
MULTI1 Multi-Cache
1 Parking
MULTI2 Multi-Cache
Stage One
The second waypoint
provided for the Multi-Cache will take the team to a cache that
will provide the waypoint for the Final Stage of the Multi-Cache.
Multi-Cache locations
are actual locations and not in the Offset format.
CHECKPOINTS
Checkpoints
Speed limits in the immediate area of each Checkpoint is 5 MPH.
If a Checkpoint is
placed between two Route Instructions, unless otherwise instructed
at the Checkpoint, proceed to the next course Waypoint on the
Route Sheet after leaving the Checkpoint.
Upon arrival at a
Checkpoint, the team's Cache Hunter must take the team's sealed
Checkpoint Log to the Official Timer immediately. Teams my not
loiter in the area of a Checkpoint for the purpose of "killing
time" for the team's speed average to match the Official
Speed Average. Loitering can be defined as waiting in a parked
vehicle, a navigator using the lavatories prior to check-in,
or standing around the Checkpoint. A team that has been determined
to Loiter at a checkpoint will receive a 5 minute Early Arrival
Penalty (-10 points).
The team Driver must
stay with the vehicle and is responsible for keeping the vehicle
in an orderly line.
Passengers must remain
in the vehicle while in Checkpoints (except to use the lavatories).
At each Checkpoint
one team member (Cache Hunter) will proceed to the Checkpoint
Timing Table and hand the team's appropriate unopened Checkpoint
Log envelope to the Checkpoint Official Timekeeper. After the
envelope is opened the Checkpoint Official Timekeeper will write
the current time on the sheet. The time recorded by the Timekeeper
is the time of the opening of the envelope and not the time of
arrival.
After the Official
Timekeeper records the time the Checkpoint Log will be returned
to the team Cache Hunter to perform the Checkpoint Challenge.
A sign with this symbol
will identify Checkpoints.
Checkpoint locations
will not be identified on the Route Sheet.
CHALLENGES
Checkpoint
Challenges
When the Official Timekeeper returns the Checkpoint Logs to the
team Cache Hunter, the Cache Hunter will need to find the Virtual-Cache
- without entering the latitude and longitude into the GPS-r.
After finding the Checkpoint Challenge Cache the Cache Hunter
must record the Virtual information on the Checkpoint Logs on
the Cache Details line and return to the Checkpoint within the
specified time that will be on each Checkpoint Log Sheet. During the night rally,
for safety purposes, Cache Hunters may not run in the area of
a Checkpoint to find a cache and return to the Checkpoint. Night Checkpoint Challenges
will be placed closer to the Checkpoint table.
Course Challenges
Course Challenges will be at various locations along the rally
route. When a team approaches a Course Challenge section the
Official Timer will hand the navigator a card with the Entry
Time of the Course Challenge. The card will also have the speed
the team must average.
While engaged in a Course Challenge the team must follow the
waypoints until they reach the end of the Course Challenge section.
When a team reaches the end of the Course Challenge section
the Official Timekeeper will hand the navigator a card with the
team's exit time of the Course Challenge. Teams must return
all Course Challenge cards to the Finish Line.
A sign with the image
of a clock-face will identify the beginning and ends of each
Course Challenge. Course Challenge locations will not be identified
on the Route Sheet.
Teams will earn one
cache for every completed course challenge. You will be able
to sign cache logs for at each Checkpoint.
Once a team
begins a Course Challenge the vehicle may not stop (except in the case of a hairpin
turn that is too sharp for longer wheelbase vehicles to accomplish
the turn in one maneuver) on the course.
Any team seen stopping during the Course Challenge will forfeit
those Bonus Points.
CACHES
Route Caches
Route Caches will be placed along the rally route at various
locations between the Start and Finish. Route Caches are all
Virtual Caches but will be represented in a variety of formats
that will be represented during Rally School. To earn the points
for a Route Cache, the team Cache Hunter must write the message
in the space provided on the team's Cache Log. Drivers and passengers
must stay in the vehicle while the Cache Hunter finds all Route
Caches.
Progressive
Route Caches
Progressive Route Caches will be placed along the rally route
at various locations between the Start and Finish. Progressive
Route Caches are all Virtual Caches. To earn the points for
a Progressive Route Cache, the Team Cache Hunter must leave the
vehicle, find the cache and write the location for the next Progressive
Route Cache in the space provided on the Route Sheet. Drivers and passengers
must stay in the vehicle while the Hunter finds all Progressive
Route Caches.
Multi-Cache
One Multi-Cache will be placed along the rally route. The Multi-Cache
will require teams to walk to the waypoint provided in the download.
The waypoint to the next leg of the Multi-Cache will be found
at this waypoint. The teams will then walk to that location
for the next leg's waypoint until the actual cache is found.
The actual cache is an ammo can. There will be numbered envelopes
in the ammo can. To earn the points for a Multi-Cache, find
your vehicle number (not your starting position), remove it from
the can and give it to the Finish Line Officials after the rally.
You must also sign the log. ALL MEMBERS OF THE TEAM MAY SEARCH FOR THE MULTI-CACHE.
Cache Logs
Logs for each Route Cache, Checkpoint and Course Challenge will
be available for signing at the end of the rally.
# # # #
#
Drivers are not allowed
to drive directly to cache sites. Any Driver who drives directly
to a Route Cache, Progressive Route Cache or Multi-Cache will
be disqualified from the rally, banned from future GBES events
and subject to citations (with substantial fines) from the Bureau
of Land Management. Route Cache Parking Areas will be identified
on the Route Sheet for the first Route Cache and on the Checkpoint
Log Sheets for the remaining Route Caches. A parking area will
also be provided for Multi-Caches. Drivers must park as close to the parking
area waypoints as possible.
Except for the Night Rally, Route Caches will be placed off
the road of travel and Drivers must stay with the vehicle while
the Navigator seeks the cache. Progressive Route Caches will
not have parking locations identified, but are placed in locations
that will provided sensible parking for teams.
For the Night Rally,
the Route Caches are located within 10 feet of the road. Parking
Waypoints will only be provided for the Multi-Cache for the Night
Rally
Speed limit in the
immediate area of a Route Cache is 10 MPH. Failure to follow
this rule is grounds for disqualification
.
SCORING
OF RALLY
Team Score
Points are obtained by finding Route Caches. Bonus Points are
awarded accordingly for better than average to superior performance
during Checkpoint and Course Challenges. Points are deducted
for arriving at a checkpoint early or late based on the Official
Leg Speed Average. Awards are given to the teams with the greatest
accumulation of points for the night rally, day rally and overall.
Tie Finish
In case of a tie for the first three finishers of the night or
day rallies or overall scoring, position will be decided by totaling
all of the Checkpoint Challenge times for each team in question.
The team with the quickest total-time will be awarded the highest
position in question. If a tie score is still unbroken, position
will be decided by totaling all of the Course Challenge times
for each team in question. The team with the quickest total-time
will be awarded the highest position in question. Times quicker
than the Official Speed Average for a particular Course Challenge
will not be considered. Further ties will result in one final
Checkpoint Challenge on Saturday night, prior to the Awards Banquet.
POINTS
SYSTEMS
Points at
Start
All entries will begin
the event with 0 points.
Course Points
Teams will be given the average speed for each leg of the course
and should try to maintain this average. The official speed
average for each leg includes time to hunt for Route, Progressive
and Multi-Caches.
For every minute a
team is late to a Checkpoint or Finish Line,
one point will be deducted from the team's score.
For every minute a
team is early to a Checkpoint or Finish Line,
two points will be deducted from the team's score.
Route Cache
Points
Every team that successfully records a Route Cache will receive
10 points.
Progressive
Route Cache Points
Every team that successfully records the first Progressive Route
Cache will receive 5 points. 5 points will be added to each
successive Progressive Route Cache for the duration of the rally
(i.e.: Progressive Route Cache #2 is valued at 10 points; Progressive
Route Cache #3 is valued at 15 points; Progressive Route Cache
#4 is valued at 20 points; etc.,).
Multi-Cache
Points
Every team that successfully records the Multi-Cache will receive
10 points.
Course Challenge
Points
Points issued to a team for completion of a Course Challenge
will vary depending on the Challenge. The variance will be noted
on the Time Card.
Each Course Challenge
will have its own point value. Below is a sample Course Challenge
Timing Card with the point value.
Course Challenge
3
Speed Average: 13.70 MPH
00:00 to 00:02 or slower = 50 Points
00:03 to 00:05 or slower = 25 Points
00:06 to 00:08 or slower = 10 Points
00:09 to 00:11 or slower = 5 Points
Bonus points
will not be issued for speeds faster than the Average Speed.
Checkpoint
Challenge Points
Points issued to a team for completion of a Checkpoint Challenge
will depend on how quickly the challenge is performed. For the
Night Rally if the team's Cache Hunter performs the Checkpoint
Challenge in 00:01:00 (1 minutes), or less, the team receives
50 bonus points; 00:01:01 to 00:01:30 the team receives 25 bonus
points; 00:01:31 to 00:02:00 the team receives 10 bonus points;
00:02:01 to 00:02:30 the team receives 5 bonus points. For the
Day Rally if the team's Cache Hunter performs the Checkpoint
Challenge in 00:02:00 (2 minutes), or less, the team receives
50 bonus points; 00:02:01 to 00:02:30 the team receives 25 bonus
points; 00:02:31 to 00:03:00 the team receives 10 bonus points;
00:03:01 to 00:03:30 the team receives 5 bonus points.
Late Start
Unless given permission prior to the event, any team that is
late for their predetermined Start Time will be penalized five points for every
minute they are late.
DEFINITIONS
Driver: a member of the team that is
in possession of a legal driver's license. Any member of the
team may drive the entry at any point during the rally as long
as they are a licensed to drive.
Navigator: a member of the team who keeps
track of the Rally Route, Route Instructions, GPS-Receiver, etc.
Cache Hunter: any member of the team (15
years of age, minimum) who leaves the vehicle to find a Route
or Progressive Cache or Checkpoint Challenge Cache. All members
of a team, regardless of age, may look for the Multi-Cache.
Only one
Cache Hunter from each team will be allowed to look for Route
and Progressive Caches and Checkpoint Challenges.
Leg: a section of the rally course.
The section between the Starting Line and Checkpoint One is
Leg One; The section between Checkpoint Four and the Finish Line
is Leg Five.
Average
Speed: the Contest
Committee determines the average speed for each Leg and Course
Challenge section by traveling the course in separate vehicles
at different times. The time for each leg, from each committee
member is averaged with the others' times to determine the Average
Speed for each Leg and Course Challenge section.
GENERAL
State and
Local Laws
Obey all posted speed limits and laws. Any team found disobeying
any law is subject to immediate disqualification.
Course
The GBES Geocache Rally takes place on highways, streets and
dirt roads. No part of the rally will require participating
vehicles to "bushwhack" their way to the next waypoint.
Any team vehicle seen "bushwhacking" will be subject
to disqualification.
Alcohol
or Recreational Drug Use
Alcohol or Recreational Drug Use is not permitted by any participant
in the GBES Geocache Rally and is grounds for immediate disqualification.
Unsportsmanlike
Conduct
Unsportsmanlike Conduct includes, but is not limited to: more than one team
member looking for a Route or Progressive Route Cache (does not
include a Multi-Cache);
not allowing another team to pass, blocking the route and plundering,
removing or defacing one of the Rally Caches. Any team or team
member who exhibits or is reported to exhibit Unsportsmanlike
Conduct will be considered for disqualification.
Passing
Another Competitor
A driver who feels his speed average is greater than the entry
directly in front of him/her must first flash their headlights
to warn the driver in front that they should pull over at the
first safe place to do so. If the lead driver does not see the
flashing headlights of the rear vehicle, the driver of the vehicle
that wants to pass should then sound the horn to advise the lead
vehicle's driver that they need to pull over at the first safe
place to do so. Failure to allow another team to pass will be
considered Unsportsmanlike Conduct and is grounds for disqualification.
Range Gates
While traveling the Rally Route participants may encounter range
gates that are used to control the movement of cattle. If a
gate is closed when you get there, make sure you close it after
you pass through.
Use of Provided
Lavatories
All teams may use the lavatories that will be at each checkpoint.
Time for this has been factored into each checkpoint. A licensed
driver must remain with the vehicle to maintain a smooth flow
of traffic within the checkpoint. Vehicles may pull out of the
flow of traffic at checkpoint parking to an area that does not
impede the flow of traffic and Checkpoint Challenge Parking.
Drivers
Drivers must remain behind the wheel at each Checkpoint while
the Cache Hunter is logging in at the Checkpoint and/or performing
the Checkpoint Challenge.
Motorcycles
Only motorcycle entries that have competed in previous GBES Navigation
Rallies are allowed to compete. New motorcycle entries are not
allowed.
Radio Communications
We highly recommend that teams bring FRS radios.
Protests
If a participant feels that their time has been recorded incorrectly,
or a cache was found in the wrong location, making said participant
late during a Checkpoint Challenge, or an incorrect waypoint
got the team lost during a Course Challenge the team must notify
a Rally Official when the infraction occurs. If members of a
team see another team performing an illegal function, a Rally
Official should be notified as soon as possible so corrective
actions can be taken.
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